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![]() Digital Composition of planet view. Main areas were incorporated in the side view of Planet Auraxis. | ![]() In-game planet view with user interface that allow players to go from one zone to another. | ![]() Indar map. Facilities, outposts and roads were highlighted for easy identification. Out of bounds area were shaded. |
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![]() Esamir map. This is the ice continent of Auraxis. | ![]() Amerish map. Auraxis' valley continent. | ![]() In-game continent map showing faction dominance: New Conglomerate (blue), Terran Republic (red), Vanu Sovereignty (purple). |
![]() In-game continent map showing dominance in facilities and outpost. | ![]() Region view of the map showing details of areas taken by the factions (hexagons). | ![]() Facility view showing terminals, objectives and vehicles. |
"PlanetSide 2" players rely their game strategies on the information provided in the map. Besides accuracy it is necessary to have a clear and intuitive indicator system over the map. Players could go from the planet view to the facility view to set his/her faction dominance.
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