top of page
> DC Universe Online

In DC Universe Online, I was in charge of creating UI mock-ups and animations for the Feats, Collections and Notifications Systems following an established art style. The game was developed in Unreal 3. Graphic assets were created in Adobe Illustrator and Photoshop, and animations in Adobe Flash and Scaleform.

​

  • linkedinicon
  • dribbbleIcon
  • behanceicon
  • vimeoicon

© 2019 Cesar Kobashikawa  |

bottom of page