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![]() Start Screen | ![]() Main Menu | ![]() Weapon Skin Customization |
|---|---|---|
![]() Gear Customization | ![]() Gear Customization | ![]() Crates |
![]() Tournaments | ![]() Ranks | ![]() Loading Screen |
![]() In-Game Waiting Area | ![]() HUD | ![]() Inventory |
![]() Crafting Page | ![]() In-Game HUD | ![]() Match End Detail Screen |
The UI theme for H1Z1 King of the Kill was based on a near future apocalyptic world in which people have to fight one another in order to survive. In this way, we used graphic elements like broken concrete walls, splatters, and smears to represent this world. The game was developed using ForgeLight engine . Graphic elements were created in Adobe Photoshop and Illustrator. Animations generated in Adobe Animate, After Effects and Particle Illusion.
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