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> User Interface
Start Screen

Start Screen

Main Menu

Main Menu

Weapon Skin Customization

Weapon Skin Customization

Gear Customization

Gear Customization

Gear Customization

Gear Customization

Crates

Crates

Tournaments

Tournaments

Ranks

Ranks

Loading Screen

Loading Screen

In-Game Waiting Area

In-Game Waiting Area

HUD

HUD

Inventory

Inventory

Crafting Page

Crafting Page

In-Game HUD

In-Game HUD

Match End Detail Screen

Match End Detail Screen

The UI theme for H1Z1 King of the Kill was based on a near future apocalyptic world in which people have to fight one another in order to survive. In this way, we used graphic elements like broken concrete walls, splatters, and smears to represent this world. The game was developed using ForgeLight engine . Graphic elements were created in Adobe Photoshop and Illustrator. Animations generated in Adobe Animate, After Effects and Particle Illusion.

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© 2019 Cesar Kobashikawa  |

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